AoS: The City of Rhinox
The City of Rhinox
A story of subterfuge and cunning between a Slann and Lord of Change
by Mafutu_the_animagus
Slann Starmaster
G'vok starred down onto the Realm of Beasts. He ignored the forest lands of
writhing flesh, the seas teeming with monstrous life, and the deserts scattered
with the skeletons of extinct megafauna. This was a new era, the young races
were on the move, and he would aid them.
He watched as the
Duardin Lord let his throng out of the snow capped mountains of the south, out
onto the flat plains. An odd think for such a creature to do, Lord G'vok
brought his will to bear. He foresaw the Lord's wish to cross the plain.
Establish a new home. Become the Duardin of the distant northern mountains. He
had planned for hardship and for battle. The Lord was great, and his people
loyal.
Yet he had not
planned for the Rhinox.
For the Slann such a
think was easy to see. The winds would shift, drive across the mountains of the
north, moving east, onto the high pasture lands. Great herds of Rhinox lived
here until the cold came. They would become restless, begin to fight, before
making their stampede-migration between the mountains, across the plains, and
down to the low pasture lands by the sea.
Looking into their
future the Slann watched as Duardin formed shield-walls around their families,
only to be crushed under hooves. Their bodies would be picked clean by the
Mournfangs which followed the Rhinox. Duardin treasures would be flattened for
another two seasons until Ogors arrived to claim the treasures.
Lord G'vok rolled
his hand and the western winds grew stronger. He willed the beasts into frenzy,
watching as bulls gored one another and calves hid behind mothers. A calf ran.
Her mother followed. More fled. The land trembled as the vast host began its migration.
Another flick of the
celestial hand. As the earth shook with the beat of a million hooves the
Duardin saw a dust cloud signalling the arrival of their doom. The ground shook
more, and before their eyes a huge crack appeared in the earth. A deep opening
into caverns and caves. The call went up and scouts ran to find safe passage
down.
The Starmaster had
an alien sensation similar to satisfaction, or perhaps joy, as the Delving Race
found refuge. This sensation grew as many Rhinox failed to see the cracks.
Their bodies flew over the edge, falling into the depths. Once the Rhinox had
passed Duardin axes and hammers began to swing, slaughtering those who had not
found a quick end.
Fires were built
from hair and horn, and the Duardin celebrated their fortune at finding both
refuge and this feast.
Some disappointment
flickered over the face of the Greater Daemon of Tzeentch. Lord Ghur'bah was
not used to his multifarious plans being ruined in their last moments. Yet he
could not see the source of his failure. Surely Kairos Fateweaver had no plans for
these beings? He was certain no other could know where he watched, unless it
was Tzeentch himself.
It mattered not.
With a scowl Ghur'bah fed dark magic into the rocks about the Duardin. He
allowed Gold and jewels to grow close to the cooking fires. Beneath them he
laid the iron, copper and tin of industry and trade. A layer of white marble
running with crisp blue veins lodged deep beneath their feet. Deepest, in the
darkness, the Lord of Change threaded the darkest of foul magic. Black crystals
began to form, bleeding a green glow into the world. They fed down, along
weaknesses and fissures, out across the plain.
A droplet caught a
young Duardin's eye. She stared into the darkness, crying out in astonishment
and wonder. The throng began a second day of celebrations, feasting on Rhinox,
whilst marvelling at their findings.
The Slann Starmaster
had no notion of gold, nor jewels, as a financial tool. Untarnishable, he saw
their value. That which was written in gold and diamond would last far beyond
the lives of these short lived beings.
Yet they gave it away in exchange for wood and food, used it to
encourage more Duardin to join them, or covered themselves in it. Worst of all,
they began to horde it. Great piles of shining rocks hidden from all but the
King's most trusted.
As bitter winds came
in from the sea the Rhinox migrated in a stampede again, going east. More fell
into the new hold, to be slaughtered, butchered, dried and cured, whilst sturdy
bones built houses and pillars to hold up new mine shafts.
The Lord of Change
forced the packs of frost sabres and mournfangs following the migration to
investigate the smell off roasting flesh. The Duardin found themselves under
attack. Unprepared many were lost, but not defeated. Afterwards ramparts were
built within the crack, setting a guard against the surface creatures.
The Slann caused
rock falls, closing off passes in the northern mountains. A horde of Beastclaw
Raiders was thus forced to travel further east, finding the great herds of
Rhinox. They began to hunt and feast. As the migration began the Ogors
followed. When the predators next attacked the Duardin the Ogors rode in,
capturing or killing the beasts. With gifts of iron and promises of weapons the
Duardin bought the services of this bestial tribe, securing regular food and an
ally.
The Lord of Change
smiled. Small arguments grew in this new politics. The Ogors split into many
tribes as their numbers grew. The Duardin never truly trusted them, offering
little hospitality with each regular shipment of Rhinox meat delivered. The
Ogors argued for better weapons, belly plates, and shoes from their little
friends.
Starmaster G'vok
watched as more travellers came openly upon the realm. From a small fishing
village of humans a number of families set out across the dangerous seas.
Ghur'bah sent sea
monsters to hunt the humans.
G'vok made winds
blow, sending them quickly far off course, away from the monsters, towards the
east.
Ghur'bah attracted
ancient flying monstrosities to the little ships, breaking sails and feasting
on those tossed overboard.
G'vok made great
swells and currents, before drawing up a peninsula to shipwreck upon.
Ghur'bah filled the
peninsula with frost sabres and mournfangs.
G'vok had the humans
flee safely east, along the coast, towards the lowland plains of the Rhinox.
Ghur'bah moved the
cold winds onto these plains, causing a migration away from the humans. He
forced them, in their starvation, to eat the rotting carcases of those sick
beasts left behind to die.
G'vok ensured the
Mournfangs left fresh kills from the eastern plains to the now thriving Duardin
Hold. The humans ate them warily.
Ghur'bah let the
Beastclaw' harvest be great this season. A newly fresh selection of Rhinox
hides and meat were traded without issue to the Duardin. The Ogors were well
fed, given great gifts, the day before the surviving humans arrived.
Great father Rorris
lead what remained of his once great fishing family into the Beastclaw camp
early the next day. Each human was dirty, malnourished, covered in the flecks
of blood from eating raw Rhinox, and dressed in untreated hides to ward against
the cold winds. Still they managed a great cry of relief as they found the
small scraps of cooked flesh and the remnants of ale left by the Ogors after their feasting. They
scampered between sleeping monsters, gathering what they found before
regrouping to eat.
Starmaster G'vok
ensured a shrewd Duardin guard saw them. Messages passed to commanders. A group
of young, fast, beardlings were sent out to communicate with the new arrivals.
In quiet tones and hand gestures the weak humans were brought inside the first
levels of the hold, and given hospitality. G'vok gave the Duardin King dreams
and ideas, such that when he was awoken cheer filled him. Against his races
nature he whole-heartedly welcomed these people into his home. Secretly,
however, away from the eyes of the decamping Beastclaw tribes.
The Slann watched
his plans fulfilled as the humans built shelters on the plains. First like the
Ogors, from bone and hide. Then the Duardin began drawing marble from their
mines. Great father Rorris worked with the Duardin stonemasons, setting up
walls and bridges around the Hold. Hearing of the Rhinox migrations, Rorris had
the walls formed in great arrows, leading to funnels, and over the edge into
the Hold.
Lord of Change
Ghur'bah watched his plans fulfilled as the Duardin fortified their position
with marble, lead by their newest allies into creating fishing traps for the
Rhinox. He watched as the Ogor tribes hunted in the mountains and high plains,
ensuring their harvest was once more bountiful.
The Ogors looked
forward to the feasts they might have with the Duardin as they carried hides,
meat, and bone down to the plains. Confusion rained as the white walls were
spotted around the Hold. Frustration was growled as the calls of Rhinox were
still heard, being forced over the cliff edge or shot by human and Duardin
alike. A cry went up as slabs of meat
were seen already being tied to racks and the walls edge, drying in the cold
winds. The holler brought the Duardin King himself to the walls.
By words the King,
and by magic the Slann, tried to make the Ogors understand, with more mouths to
feed and a city to build, the friendship should remain. A good trade was still
possible for the Ogors to prosper by.
By harsh words the
Frostlord, and by dark thoughts the Lord of Change, expressed the idea that the
Duardin didn't trust the Ogors. That their new allies were favoured, and that
the trade prices would go down as the Hold had no use for what the hunters brought
in. That the Duardin had built the wall because they were scared of the Ogors
and this Realm.
At this last remark,
without order, quarrels meant for Rhinox were launched at the Beastclaw
Raiders. Harpoons, Chaintraps, Blood Vultures, and Frost-wreathed ice were
launched in retaliation. The first battle of Rhinox began.
The Ogors were not
prepared for a siege though. They struggled to hit the diminutive foe with harpoons, and each assault toward the
wall was met by the defenders missiles. The Greater Daemon of Tzeentch poured
power into the frosty might of both Thundertusks and Stonehorns, yet neither
could break the walls before their riders were killed. He leant power to the
self-righteous hatred of the greatest Ogors, giving them strength to assault
the walls, yet stout Duardin rebuffed them.
The Slann Starmaster
fed disloyalty and betrayal into the minds of the Raiders. As kinsmen were
killed lesser Ogor tribes felt no joy in this battle. They didn't follow the
greater Ogors in for slaughter. Trade
goods were gathered up, and one by one, these small tribes moved off to the
gates of the hold. Here they asked for forgiveness, offered gifts to the
Duardin, and began to trade.
Ghur'bah squarked at
the uncivilised behaviour of these savages, asking for forgiveness, making
peace! How dare they?! He withdrew his powers from the last few Ogors
assaulting the walls, letting them die, their mounts claimed by other Ogor
hunters. Instead his fierce, dark, thoughts were sent back, deep underground.
The green glowing black rocks far beneath the Hold grew larger. They pulsed
more strongly. He sent them further into and across the Realm, right into the
Northern Mountains. Right under the noses of those stupid, vile, Skaven.
The humans expanded
their town above the earth. More houses of bone and hide were built. The walls
became longer, moving outwards to give space for small farms, protected from
the Rhinox, whilst still being intricate enough to ensnare the beasts with each
migration.
The Duardin shaped
their Hold into a home worthy of Grungni, creating great forges, deep mines,
and strong vaults of wealth.
The Ogors were
shattered, though. They could no longer hunt Rhinox to get the best prices.
Instead they took to the mountains, finding rarer pelts, more enticing meats,
and creating the strangest of amulets from the beasts they found there.
Slann Starmaster
G'vok saw all was as it should be, for there was peace and prosperity.
The Lord of Change
saw stasis. He had foreseen it for some time.
The Skaven dig their
tunnels deep throughout the Realms. The Valley of the Rhinox was to be no
exception. In the Northern Mountains their warring Clans were soon mastered by
one above them all who had found new seems of the precious Warpstone. More
burrowing beasts were created, digging south, following the trail of Dark
Magic. It lead them into an encircling ring about the Duardin Hold, a series of
tunnels perfectly matching the walls of the human town above.
Without warning,
deep in the night, mutated and malformed warbeasts surged up from the depths.
Rat-men scurried after them, overwhelming the defenders, tearing down the
glories so long wrought. The last of the Duardin didn't flee to their human
allies at the surface though. The King lead his household into the great vault
and sealed the doors. By warp-forged beasts and scurrying vermin they were
besieged, soon to be forgotten by the new masters of the Hold.
Far above the humans
heard the screams and bellows coming from below.
The Slann did
nothing as he watched monsters & vermin rise up from the depths. The humans
had always trusted the strength of the Duardin, never expecting an attack from
below. They ran to the walls and the barracks, locking doors, clasping farm
implements and hunting bows. A few fled the city to be quickly run down by
rat-wolves.
At dawn Beastclaw
Raiders arrived from the mountains bringing hunted monsters to trade. Yet they
found a burning city of screaming people, infested by the Skaven horde. Seeing
the new arrivals, a final resisting party of humans called out for aid as rat-men
swarmed around the city gate & towers they held. The Ogors laughed in their
faces. The humans were clearly going to die. Instead they bellowed for the
Skaven leader to show himself. Atop a great rat the Warlord arrived, dressed in
stolen Duardin finery, wearing a golden crown. A brash coward the Skaven
Warlord was capable of being, when it was necessary, yet celestial inspiration
filled him. Seeing the monster-hunters upon his new doorstep he greeted them,
offering trade, Duardin finery, even sweet human meats. All this, so long as
they could provide him with the bestial monsters of this realm, alive, and
safely shackled.
Ghur'bah was
pleased. The Rat-men would now go on to cover this land in mutated
monstrosities and failed experiments. One day they would wage war on the
Duardin of the southern mountains, perhaps even the Ogors. They would breed and
gnaw further into this world, returning it to the powers of Chaos.
G'vok was pleased.
All of the Skaven
from the Northern Mountains were now in and around the great crack he had once
made.
He plucked a rock
from the sky, throwing it towards the Realm of Beasts.
As the Beastclaw
Raiders moved back into the mountains, burdened by their trade-loot, they
turned to see a glowing blue meteor cast down from the heavens. It struck the
old Duardin Hold directly, blasting apart the human town, collapsing tunnels,
and shaking the valley. As the dust cleared, only the crater remained.
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